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Nae-Tajah Maxey
*2D Animation - 2D animation is the traditional animation method that has existed since the late 1800s. It is one drawing followed by another in a slightly different pose, followed by another in a slightly different pose, on and on for 24 frames a second.
*3D Animation - 3D animation - Computer Definition. Animating objects that appear in a three-dimensional space. They can be rotated and moved like real objects. 3D animationis at the heart of games and virtual reality, but it may also be used in presentation graphics to add flair to the visuals.






Edit Animation
Frame-by-frame: To create a frame-by-frame animation, define eachframe as a keyframe and create a different image for each frame. Each new keyframe initially contains the same contents as the keyframe preceding it, so you can modify the frames in the animation incrementally.
Tweening: Inbetweening or tweening is the process of generating intermediate frames between two images to give the appearance that the first image evolves smoothly into the second image. Inbetweens are the drawings between the key frames which help to create the illusion of motion.
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